Ebook Free Mouse Guard Roleplaying Game, by David Petersen
Ebook Free Mouse Guard Roleplaying Game, by David Petersen
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Mouse Guard Roleplaying Game, by David Petersen
Ebook Free Mouse Guard Roleplaying Game, by David Petersen
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About the Author
Luke Crane is an award-winning gamer designer living in New York City. He spends much of his time playing his games, Burning Wheel and Burning Empires. When he’s not playing, he’s researching his next project, managing the Manhattan Mayhem women’s roller derby team or barking up the wrong tree.
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Product details
Hardcover: 320 pages
Publisher: Archaia (July 28, 2009)
Language: English
ISBN-10: 1932386882
ISBN-13: 978-1932386882
Product Dimensions:
8.2 x 1 x 8.2 inches
Shipping Weight: 2.2 pounds
Average Customer Review:
4.6 out of 5 stars
23 customer reviews
Amazon Best Sellers Rank:
#134,489 in Books (See Top 100 in Books)
Amongst the numerous fantasy role-playing game systems, why would you choose to buy and play "Mouse Guard Roleplaying Game"? There are plenty of reasons. You could start with the fact that it is based on a fun and beautifully illustrated series written by David Petersen involving anthropomorphic mice. (How cool is that?) You could also buy it because, put simply, the game book -- like Petersen's Mouse Guard series books -- is of the highest production quality: readable text, beautiful illustrations and great production quality. (How many other RPG books come with a dust jacket?) You could also buy it because a number of Internet reviewers on RPG-related sites have already reviewed this game and come away very impressed.I recommend you buy it for all those reasons, plus at least one more: it is a really creative gaming system. This game is not "D&D for mice," though clearly the game, and the Mouse Guard series, were inspired at some level, even if just in the most basic origins, by Dungeons and Dragons. Perhaps the best way for me to describe the system is that, it seems driven at its most critical and interesting level by qualitative mechanics and not quantitative ones. That alone makes it stand out in a crowd. Part of the fun of this system is in designing a character -- who is, what else?, a member of a mouse patrol -- that has a very specific nature and characteristics. Some of these things can change (indeed, for each adventure, you have to select a specific goal for yourself), and some are a bit more static ... or at least they take longer to change. But unlike most games where a player selects some qualitative material as part of a "character background," and then only references this material as seems best to him or her, the Mouse Guard RPG makes very direct use of these qualitative factors. Suffice to say that the Mouse Guard RPG challenges players in a way that other games don't; it is certainly not a game bent on amassing quantitative factors, whether that is experience points, hit points, gold pieces, etc. (In fairness, no really good RPG should be just a quantitative exercise, but number-driven mechanics are so prevalent in so many RPGs that it is a natural byproduct or double effect, even in a well run game.) Put another way, Mouse Guard incorporates storytelling right into its central mechanic.In a nutshell, the Mouse Guard RPG thinks outside the box ... to good effect. This game is not designer Luke Crane's first foray into RPG design, but it may be his most polished. When combined with Petersen's charming Mouse Guard storyline and characters -- as well as a beautifully designed and readable book -- you have a real winner.
I have played several RPGs but this one is by far the most unique. Instead of a world full of dragons, trolls, cyborgs or mechs, Mouse Guard is full of real creatures including mice, rabbits, crows and snakes. All these creatures simply live in a forest with nature ruling their lives. Of course there is a catch, the mice are intelligent, civilized actually. This game setting is part of one what makes this game so interesting and of course the idea of being a cute but tough little mouse on a mission is just cool.We started our game play with everyone reading the graphic novels. The novels are a fun read and gave us a pretty good understanding of the world the mice live in and what the life of a Mouse Guard entails. As such I would highly recommend all players read the novels.Even though we found this game very intriguing, we found it somewhat repetitive after a while. As such I don't believe this is a viable long term game but rather a "breath of fresh air" game to play once in a while in between other games.
I'm not going to dig too much into the details of the game. Let me say this - I'm new to RPG's, this being my first I've played (played or participated in). I got it because my daughter had such a great time playing Tales of Arabian Nights.I LOVE the way it's written. It's awesome for a beginner like me. It explains RPG's and steps you through how to run the game. The combat is simple enough to not distract from the ROLEPLAYING that is happening but is meaninful enough that you feel like your mouse and are making meaningful choices. The dice rolling that happens leaves that element of chance to keep the game exciting.Physically, the book itself is THE BEST I've ever seen. The cover is very sturdy. The pages are nice and thick and slightly glossy. The artwork is amazing. The choice in fonts and color are perfect. Even the pages smell great! Everytime I open the book, I have a quick thought - "what a awesome book". I wish all RPG's had this standard of quality.Consider me a happy customer and this has introduced RP to our family and has created a RP out of my 6 year old daughter (kids are naturals!). This is something that will last a lifetime and we look forward to many fun sessions of Mouse Guard.
This is a very creative role playing game. Perfect for young players to jump in the game and the mechanics are quite solid. The game is easy to understand and the only requirements to play this game are six-sided dice (which you can find anywhere). Such a shame that the books are very rare by this point.
The book has all the pages and was in decent condition. Was originally from a public library and has a big discarded stamp on it. Otherwise, perfectly fine.
mouse guard: a somewhat simplified version of one of the most complex RPGs ever made for the sake of a game targeted to kids. Really like this book, but I'm also confused by the choice to go with the Burning Wheel core mechanics.
As a long time rpg fan, ive got mouseguard to introduce my son to the hobby. He is two year old and he's starting to listen to my stories. Matching the comic and the rpg is a great chance to have little boys and girls inmersed into a perfectly clear setting, with and interesting look of nature, heroism and well, mouseship.
Great unique game
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